Draftkings Rules
DraftKings MMA Scoring and Rules For all DraftKings UFC and MMA contests, you will be given a fictional $50,000 salary cap to draft your five man roster. The list of fighters consists of all those that are anticipated to participate in the event and their salaries will not change once the contest has been posted. Feb 11, 2019 In such a situation, DraftKings may pay out any withheld or revoked prizes to the other entrants in the relevant Game in a manner consistent with the Rules of the Game. Entrants may withdraw their cash prize awards as well as cash deposits by using the 'Withdrawal' option on the Website. May 14, 2015 NASCAR Rules – How To Score Points at DraftKings The object is to score more points than your opponents. You earn points by drafting a team of drivers and they accomplish objectives on the track.
Getting ready for the 2019 NFL season on Draftkings! They have added a few new contest formats for football. Actually they added some of them late last year during the playoffs and some in NBA season, but those of us that only play DFS football are new to them. Let’s take a look:
The Draftkings NFL Contest Formats are:
- Classic – Draft 9 players under a salary cap
- NFL Showdown – Choose players from one game only – including individual defensive players
- Showdown “Captain” Mode – Choose a ‘Captain’ and earn 1.5x points for him – Also can pick a kicker, one game only
- NFL TIERS – Choose players from a tier (no salary cap)
Football Scoring Chart for DK’s NFL Formats
Draftkings NFL Formats | Classic | Showdown | Captain | Tiers |
---|---|---|---|---|
Draftkings NFL Formats | Classic | Showdown | Captain | Tiers |
Roster Rules | 9 players from at least 2 NFL games. QB(1) RB(2) WR(3) TE(1) FLEX(1) DST(1) | 8 players total. 6 players mixed from one games offenses and 2 defensive players | 6 total players with a mix from a games offenses. One of the six is captain (worth 1.5x) | One player from each tier with players from 2 different NFL games. Total roster size varies per contest. |
Passing TD | 4 | 4 | 4 | 4 |
Passing | .04 pts/yard (25 yards = 1pt) | .04 pts/yard (25 yards = 1pt) | .04 pts/yard (25 yards = 1pt) | .04 pts/yard (25 yards = 1pt) |
300+ Yard Passing game | 3 | 3 | 3 | 3 |
Rushing | 0.1 pts / yard (10 yards = 1pt) | 0.1 pts / yard (10 yards = 1pt) | 0.1 pts / yard (10 yards = 1pt) | 0.1 pts / yard (10 yards = 1pt) |
Rushing TD | 6 | 6 | 6 | 6 |
Receiving | 0.1 pts / yard | 0.1 pts / yard | 0.1 pts / yard | 0.1 pts / yard |
Reception | 1 | 1 | 1 | 1 |
Punt/Kickoff/ FG Return for TD | 6 | 6 | 6 | 6 |
Fumble Lost | -1 | -1 | -1 | -1 |
2 PT Conversion (Pass, Run or Catch) | 2 | 2 | 2 | 2 |
Offensive Fumble Recovery TD | 6 | 6 | 6 | 6 |
2 Pt Conversion (Pass, Run, Catch) | 2 | 2 | 2 | 2 |
Offensive Fumble Recovery TD | 6 | 6 | 6 | 6 |
TEAM DEFENSE BELOW | ||||
Sack | 1 | 1 | 1 | |
Interception | 2 | 2 | 2 | |
Fumble Recovery | 2 | 2 | 2 | |
TD for: Punt/Kickoff/FG Return, Interception / Fumble Return , Blocked Punt / FG return | 6 | 6 | 6 | |
Safety | 2 | 2 | 2 | |
Blocked Kick | 2 | 2 | 2 | |
2 Pt Conversion/Extra Point Return | 2 | 2 | 2 | |
0 Pts Allowed | 10 | 10 | 10 | |
1-6 Pts Allowed | 7 | 7 | 7 | |
7-13 Pts Allowed | 4 | 4 | 4 | |
14-20 Pts Allowed | 1 | 1 | 1 | |
21-27 Pts Allowed | 0 | 0 | 0 | |
28-34 Pts Allowed | -1 | -1 | -1 | |
35+ Points Allowed | -4 | -4 | -4 | |
INDIVIDUAL DEFENSE PLAYER | Showdown Mode | |||
Solo Tackle | 1 | |||
Assisted Tackle | 0.5 | |||
8+ Tackle Bonus (assists = 1/2 tackle) | 3 | |||
Interception | 6 | |||
Forced Fumble | 3 | |||
Fumble Recovery (from opponent) | 3 | |||
Sack | 5 | |||
Pass Defensed | 1.5 | |||
Safety | 10 | |||
Return TD from Interception, Fumble, Punt/Kickoff, FG return, Blocked Kick return | 6 | |||
Blocked Kick | 10 | |||
2 PT Conversion | 2 | |||
KICKER | Captain Mode | |||
Extra Point | 1 | |||
0-39 Yard FG | 3 | |||
40-49 Yard FG | 4 | |||
50+ Yard FG | 5 |
I strive to keep this chart up to date but always check official rules directly at Draftkings.com as scoring can and will change. I do not guarantee the accuracy of this chart so always double check!.
These contest formats all use very similar scoring models on the offensive side of the ball.
They have some differences when it comes to defensive scoring and kickers.
The main differences come from the eligible player pool and how you build your roster.
I won’t go over the Draftkings Classic fantasy football games on this post but you can learn about them here and compare DK vs Fanduel football scoring for classic modes.
Draftkings “Showdown” NFL Contest Type
Showdown contests are for one game and one game only. Draft your team from players from both offenses and one defense and get to it.
Rosters Consist Of
- Four (4) Offensive Players
- Two (2) Defensive Players
Showdown Scoring
The scoring for offense is the same as the other contest types. Here is specific scoring for individual defensive players.
“Showdown” Contests Have Defensive Player Selection and Scoring
“Captain” Showdown Games
The Captain style of contest is where one of your players is worth 1.5x as many points whenever they score. They also cost more to draft on your team.
Rosters
- One ‘Captain’
- 5 Flex positions (including possible kicker, which is normally not on DK’s lineups)
Here’s what your draft will look like.
Derek Carr is my “Captain” – I earn 1.5x points for him in this format.
In this type of showdown contest you get to only choose offensive players but you can choose a kicker if you want.
This format is one game and done.
Tiers – Select Any Player From Each Tier To Build Your Lineup
Draftkings sorts players into different tiers. You select at least one player from each tier and you must choose players from at least two different NFL games.
The roster size and number of tiers may vary based on the game set used to build the player pool.
The scoring for tiers is the same as classic style scoring. If you hate trying to stay under a salary cap and would prefer to try a ‘pick players from a pool’ style game to build your roster then this should be right up your alley.
I have not yet been able to play this format but once I do I’ll give a recap and show some examples of what it looks like.
DK’s NFL Contest Recap
- Classic Mode – the ‘old fashioned’ DFS style where you draft a team from all eligible players, usually from Sunday-Monday. You have a 50k salary cap and have to fill out your team of specific positional players (QB, RB, WR, TE and DEF).
- NFL Showdown Model – the main difference here is that you get to pick specific defensive players instead of defensive teams and the player pool is from one game only. For defensive fans this style looks pretty fun. You can rack up some defensive points if a player goes off an interception it’s as strong as a rushing TD, worth 6 points. The scoring is the same on the offensive side of the ball. They do not utilize a kicker position.
- Showdown Captain Model – not sure why they didn’t call this the ‘King’ instead of the ‘Captain’ but this style of game lets you select one player to earn 1.5x the fantasy points they would normally. They also cost more to draft. This lets you put more of your eggs into this guys basket for the game and if he go’s off you are going to rack up the points. It also adds in a kicker slot but not an individual defensive player.
- Tiers – “A” rated players go in the top tier, “B” in the next, “C” in the next etc. You have to build a roster with at least 1 from each tier. This is like some of the smaller DFS sites used to differentiate themselves by offering games where you pick a player from a tier.
The biggest confusion I have is the “Showdown Captain” vs. “Showdown”. These two similar sounding contest types have more differences than just one having a captain. They both last only one game or one game set but ‘Captain’ utilizes a potential kicker. Showdown non-captain version utilizes individual defensive players.
Showdown you pick defensive players instead of team defense.
Showdown Captain you pick a kicker, a team defense and a team ‘captain’.
These new models seem to offer newer players a better chance to try different game types.
It’s enticing me to make my next deposit and try some these new modes out. I think I will this year. What about you?
Good luck out there, and I hope to see you on the leaderboards!
Keep On Reading
Fantasy golf has gotten more exciting at Draftkings.com.
They now have four different types of Draftkings PGA contests you can join.
I’ll break them down real quick for you:
- Classic Golf
- Showdown Golf
- Match Play
- Weekend Golf
These different golf contests all have their own scoring. Let’s break them down and compare them real quick.
Draftkings Golf Scoring Guide
Here is a chart comparing the different golf games and the scoring. Always check the site itself for any changes or errors.
Draftkings | Classic | Showdown | Weekend | Match Play |
---|---|---|---|---|
Draftkings | Classic | Showdown | Weekend | Match Play |
*ONLY Showdown Round 4 includes tourney finish scoring below. | ||||
Roster Size | 6 | 6 | 6 | 6 |
Double Eagle | 13 | 16 | 10 | |
Eagle | 8 | 11 | 6 | |
Birdie | 3 | 5.75 | 3 | |
Par | 0.5 | 1.5 | 0.5 | |
Bogey | -0.5 | -1.8 | -.5 | |
Double Bogey | -1 | -3.9 | -1 | |
Worse than Double | -1 | -3.9 | -1 | |
Streak of 3 Birdies (max 1 per round) | 3 | 5 | 1.75 | |
Bogey Free Round | 3 | 5 | 1.75 | |
All rounds under 70 | 5 | 2.25 | ||
Hole in One | 5 | 5 | 4 | |
Holes Won | 3 | |||
Holes Halved | .75 | |||
Holes Lost | -.75 | |||
Matches Won | 5 | |||
Matches Halved | 2 | |||
3 consecutive holes won (max 1 per round) | 5 | |||
No holes lost in match | 7.5 | |||
1st | 30 | *13 | ||
2nd | 20 | *10 | ||
3rd | 18 | *9 | ||
4th | 16 | *8.5 | ||
5th | 14 | *8 | ||
6th | 12 | *7.5 | ||
7th | 10 | *7 | ||
8th | 9 | *6.5 | ||
9th | 8 | *6 | ||
10th | 7 | *5.5 | ||
11-15th | 6 | *5 | ||
16-20th | 5 | *4 | ||
21-25th | 4 | *3 | ||
26-30th | 3 | *2 | ||
31-40 | 2 | *1 | ||
41-50th | 1 | *.5 |
Types of Fantasy Golf Games
- Classic Golf – Contests last four days – Draft a team of 6 golfers before tee time Thursday morning and compete all four days of the tourney.
- Showdown Golf – One day contests – Draft a team and compete in that day’s round of golf. Showdown golf contests happen on every day with the final days round including points for tournament finish.
- Weekend Golf – Contests last two days and cover rounds 3 and 4. Essentially you draft a team after the cut is made and play the next two days.
- Match Play – Contests can last one to four days – the difference here is it is a per hole scoring and ‘holes won vs holes lost vs holes halved. Essentially so you can play fantasy golf when the tourney is match play format.
Scoring / Rules / Points and Notes
Draftkings has more types of golf contests than any other sport at the moment. From one day contests (showdown) to the weekly fantasy golf we’ve played when PGA was first introduced to the DK site.
A couple of notes.
Draftkings Sportsbook Rules
Weekend golf differs from Classic golf more than just the scoring on Double Eagles and Eagles. The streak bonuses are less and on weekend golf they do not include tourney finish results (oddly) in your score.
How To Cheat On Draftkings
You are just trying to rack up the points by scoring par or better with your lineup.
Of course these players will naturally finish higher on the leaderboards so I’m a bit surprised the results are not included in the scoring in weekend style golf.
Showdown golf is one day golf contests. If you play the final round then you do earn points on the overall tourney finish position of your players.
Draftkings Rules And Scoring
The first three days do not award points for for current standings at the end of each round.
Your points earned and lost are also amp’ed up with 3x as many points for par’s and just under double for birdie.
You also get smacked hard for double bogeys so you want to avoid these as much as possible. Birdies worth nearly double and bogeys hurt your over 3x from classic.
In showdown golf it looks super important to avoid those players who are likely to encounter a higher percentage of bogey+ scores.
Good luck out there and we hope this updated 2018 guide to Draftkings Fantasy Golf helps you!
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