Wizard Card Game

Wizard is a trick-taking card game for three to six players designed by Ken Fisher of Toronto, Ontario in 1984.The game was first printed commercially in June 1986. A Wizard deck consists of 60 cards: a regular set of 52 playing cards (replaced with custom symbols an.

Wizard

WIZARD CAMELOT
The exciting new 'Wizard Camelot' version is scheduled to be released on May 1, 2021.
The 4 new cards that replace the set of deuces are: Merlin, Excalibur, Grail, and Morgan le Fay.
Bidding Rule: When more than four cards are dealt to each player, the total number of tricks bid may not equal the total number of tricks available unless the last bidder does so by bidding zero.
Bidding Zero If more than 4 cards are dealt to each player a correct bid of zero scores 25 points.
Bidding Zero on the last hand A correct bid of zero scores as follows:
If 3 players: 20 + 20 = 40 points
If 4 players: 20 + 15 = 35 points
If 5 players: 20 + 12 = 32 points
If 6 players: 20 + 10 = 30 points
Merlin Can be played as either a Wizard or as a Jester. (Declared when played)

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The game is similar to card games Oh Hell or Contract Whist which are trick based card games played with a standard deck of playing cards. WIZARD WORLD TOURNAMENT 2018 You can represent 'Wizard Live' at the 2018 Wizard World Championships! The World Wizard. The trick-taking game Wizard uses a sixty-card deck that consists of the traditional 52-card deck (1-13 in four suits) along with four Wizards (high) and four Jesters (low). Players compete over multiple rounds based on the number of players, and whoever ends with the highest score wins.

Excalibur Always loses. Nullifies the trick (not counted as a trick won).

Game

Wizard Card Game Video

Holy Grail If played from anEven Position (2nd, 4th, or 6th) it wins thetrick.
If played from an Odd Position (1st, 3rd, or 5th position) it is anull card and ALWAYS loses the trick.
* The player who wins the trickcontaining the Holy Grail is awarded an extra 20 points on thecondition that the player also makes his/her bid.

Morgan le Fay The most powerful card that typically wins the trick. Exception: 'Morganle Fay' loses when the 'Holy Grail' card is played from an Even Player’s Position.

Wizard Card Game Download

Comments: (a) Unlike regular Wizard, players cannot count on a 'Wizard' card as a sure trick. Even 'Morgan le Fay', the most powerful card, is vulnerable to the 'Holy Grail' card. (b) A come-from-behind victory is enhanced by the extra points for a zero bid on the last hand in a game. (c) A player must take care when playing the 'Holy Grail' lest he/she be forced to play it from an unfavorable position. (d) Even bids are allowed for hands 1-4 so that players are never forced to make an impossible bid. (e) To be in step with the times the most powerful card is a woman. (f) The quest for the 'Grail' is open to all players who can receive an extra 20 points if the card is won in a correctly bid round.(g) Both bidding and play require more skill and strategy than in regular 'Wizard'.

Wizard Card Game Strategy

Card

The die is cast for the retail game. Public reception will determine if 'Wizard Camelot' is to be programmed for online play. Based on the reaction to the retail game adjustments could be made for the online version.